The good news is that I've been working with some freelance artist and mainly that is just communicating back and forth so I'm able to do it quickly and on the go.
Working with an artist, one of the most important things to do is make sure you are on the same page and communication is key for this.
So what I want to do is show you some of the process that I went through with my artist to create Hyena's death animation. Here is the final result.
Final Animation |
It all started with my artist suggesting that the Hyena's hair should turn brown when he dies to symbolize that his fire has gone out. I totally loved this idea, it reminded me of when a super saiyan is defeated, they go from blonde hair to black.
After this I brought up that I think he should have the pose of a dog playing dead as I thought it would be kinda cute and would fit the game's sort of humor and I sent her this reference picture.
Reference image for animation |
Keyframe test |
Overall I liked the direction but I wanted to see the Hyena more in the last frame. I asked the artist to send me a couple of different version of the last frame that would show the Hyena more, especially his face and paws.
Once I picked the one I liked she send me a revised keyframe test and we moved to the final animation with the inbetween frames and we were almost done!
Final Animation lines.. almost final |
Final animation, with surprised look! |
V1 with color |
Final Animation! |
Thanks and see you soon!
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